👩🏽‍💻 Hello! I'm Rachel

I shape educational experiences, mission-driven technology, and community-focused design

IODA

Transforming how a global audience understands internet shutdowns through a data dashboard redesign

UX Design Data Visualization

Kaona

Bridging interactive learning with Hawaiian lore with through a role-playing game and digital “Storyteller”

UX Design • Game Design • In Development

Kumu Connect 

Empowering culturally relevant CS education with asset-based AI tools for teachers

UX Research • UX Design • In Progress

UX Design

Capsule

Facilitating cultural (re)connection and exploration through a recipe exchange platform

UX Design UX Research

IODA

Transforming how a global audience understands internet shutdowns through a data dashboard redesign

UX Design Data Visualization

Crosstalk

Mastering language nuances with an app for learning idioms and slang

UX Design

Pickrick Project

Educating and engaging through AR storytelling of Atlanta’s civil rights history

UX Design Game Design

TRACE

Reimagining architectural co-design with a video conference app blending sketching and digital drafting

UX Design

CoHeart

Fostering friendships for introverted international students via a dedicated social app

UX Design UX Research

Illustration & Graphic Design

Kaona Game Art

Bridging interactive learning with Hawaiian lore with through a role-playing game and digital “Storyteller”

Game Art UX Design

Veggie Mijas

Elevating the identity of a food justice org through strategic branding and logo redesign

Illustration Graphic Design

Birthing Rights Zines

Distributing critical maternal health information via accessible and engaging zines

Illustration Research

Design Systems

Crafting Consistency

Transforming the U.S. Asylum Office's design system for improved functionality and user experience.

UX Design Design Systems

About Me

I'm Rachel, a UX Designer and Researcher in educational technology and community-based design, with a focus on the intersections of culturally revitalizing education, AI for low-resource languages, and game-based learning.

I bring robust experience in human-centered design, participatory research, and project leadership, with two rigorous design degrees and 6+ years co-designing with communities. My work is informed by my multidisciplinary background and Latina hertiage, aiming to provide equitable, engaging, and culturally affirming educational experiences to K-12 students.

I currently lead the Education and Public Interest HCI research group of Georgia Tech's Ka Moamoa Ubiquitous Computing Lab, under the guidance of Dr. Josiah Hester. I was recently awarded the College of Computing's Outstanding Research Scientist Award for 2025.

The Archive

Eco-Machine

Landscape interventions informed by runoff, to address flooding and erosion

Architecture

Lloyds: Erosion and Reoccupation

A projection of erosion and reoccupation of Lloyds of London

Architecture

Polaris

Five-day design challenge to design a shelter for celestial observations

Architecture

Eco-Morphology

An architectural study on connectivity, symbiosis, and weaving the built environment with the land

Architecture

Birth Rights: Design Proposal

A birthing community center, focused on dignity and continuous support systems

Architecture

Conservation on Aisle Four

The Rise and Failure of Eco-Commerce in the 1980s and 1990s

Research • History